[jifty-devel] Ideas for Jifty plugins

Andrew Sterling Hanenkamp andrew.hanenkamp at boomer.com
Tue Feb 13 11:04:44 EST 2007


Yeah, sorry that I haven't documented the plugin better, but I'm glad it
is what you're looking for. I was very happy that Jesse and Audrey had
already laid the foundation. 

Your help is very welcome. I wouldn't want to do anything to discourage
a contribution.

I've been busy with other work for the last week so I haven't been able
to work on this, but I hope to get back to it later this week or early
next. If you want to talk about direction and such, I'm frequently
available in #jifty during the day (US Central time) as zostay. If you
want to ask questions here or there, I'll try to answer them promptly. I
would love to see this move forward quickly.

--
Andrew Hanenkamp
Interaction Developer
Boomer Consulting, Inc.
 
andrew.hanenkamp at boomer.com
1-785-537-2358 x17
1-888-266-6375 x17
 
610 Humboldt St.
Manhattan, KS 6502
http://www.boomer.com 
-----Original Message-----
From: jifty-devel-bounces at lists.jifty.org
[mailto:jifty-devel-bounces at lists.jifty.org] On Behalf Of Edgar
Sent: Monday, February 12, 2007 11:05 PM
To: Nifty apps in a Jiffy
Subject: RE: [jifty-devel] Ideas for Jifty plugins

On Thu, 2007-02-01 at 16:06 -0600, Andrew Sterling Hanenkamp wrote: 
> If you want to check out the virtual-models branch, I've already built

> the basic UI, since Jesse had already laid the ground work for 
> instantiating models on the fly. Currently, it works very much like 
> the built-in __jifty/admin/model forms right now.

[snip] 
> Anyway, I just started on these, but I'm progressing pretty quickly. 
> If you're interested in what I've done so far, you can see the 
> ModelBuilder plugin in the virtual-models branch in the SVN
repository.
> 

It took me a while, but I got it going. The hard part was figuring out
that I needed to manually browse the __jifty/builder/model/ URL.

Interface-wise, this looks like exactly what I had in mind. When it's
farther along, I can add a view to produce the module skeletons I was
thinking of.

I'd be willing to lend a hand with ModelBuilder, though my experience is
modest. Could you use a lackey or henchcoder at this point?

-Edgar

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